Ryan Wilson

Xbox 360 Avatars are Becoming More Realistic

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Pre-release Kinect testing opened Microsoft’s eyes to a glaring problem with their avatars: the disproportionate facsimiles threw off hand-eye coordination. Senior programmer Nick Burton of Rare, the company behind the avatars, told Official UK Xbox Magazine that they are hard at work on a new version of their avatars with better proportions. While just how much the avatars are changing remains to be seen, we can expect to see the new avatars roll out with the release of Kinect in November.

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