Ryan Wilson

Indie Games Winter Uprising to Save XBLIG from Mediocrity

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As WatchPlayRead’s resident game developer, I’ve contemplated developing in the XNA runtime environment, Microsoft’s proprietary platform for Xbox 360 and PC development, only to turn away when I saw the top selling titles were populated by clones, avatar gimmicks, and fart titles. While a few good titles such as Carneyvale Showtime, Miner Dig Deep, and I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 have enjoyed relative success, the platform is far from being taken seriously.

Until now.

Fourteen talented developers have teamed up to start their own indie equivalent of the “Summer of Arcade”, which they’ve titled the Indie Games Winter Uprising. For the entire first week of December (which I’m assuming consists of today through next Wednesday), they’ve promised fourteen quality titles in an attempt to push away the crap and spark innovation. These titles are:

– Soulcaster 2
– Cthulhu Saves the World
– Radiangames Crossfire 2
– Chu’s Dynasty
– Alpha Squad
– Epic Dungeon
– Break Limit
– Decimation X3
– Asteroids Do Concern Me
– Hypership Out of Control (Update)
– Aphelion Episode Two: Wings of Omega
– ZP2KX: Zombies & Pterodactyls!
– Ubergridder
– Rickenbacker vs. the Aliens

The titles will range in price from 80 to 400 Microsoft Points ($1 to $5, respectively). I had the chance to check out the first released title, the real-time Roguelike RPG Epic Dungeon (80 Microsoft Points), early this morning and I must say it’s a good first impression of things to come. A full review of the game is forthcoming.

For more information on the titles and developers featured in the Indie Games Winter Uprising check out their website at indiegames-uprising.com

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