Ryan Wilson

Details Emerge for New Tomb Raider

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Well, that didn’t take long.

In less than 24 hours from when we initially announced that Lara Croft had an exclusive scoop in Game Informer, an issue was obtained and scanned by the denizens of the Internet. While I won’t link to these scans (please support the magazines, they need it), I will reveal the important details of the article.

  • Yes, as speculated yesterday, the title is a full franchise reboot.
  • Crystal Dynamics is also rebooting the brand of Lara Croft. No longer will money be wasted in hiring a real life model to be the “face of Lara Croft”
  • Basic plot details revealed: Lara will be one of a few survivors of a shipwreck on an island
  • Lara Croft will be 21 in this game.
  • A promise of real playing freedom. Crystal Dynamics is claiming that the new title will stray away from the “smoke and mirrors” freedom of previous titles (meaning there will be multiple routes to traverse levels instead of the “do this or die”)
  • Performance capturing. Hell yeah!
  • Death is brutal. Mentioned ways to die include a stabbing in the chest complete with dramatic eye closing and being crushed between boulders.
  • True character improvement. Lara will improve in survival skills and athletic ability as you progress. This also means that some areas will be initially inaccessible due to ineptitude.
  • Basic survival skills. Lara will need to eat and drink in order to survive.
  • Say goodbye to lock-on targeting and hello to a free-aiming system.
  • Base camps. These will serve as fast travel and upgrade points. As much as I’d love to see real time character improvement, I should probably keep dreaming on this one
  • I never thought I’d say this, but I’m excited for this game.

    While a release date is still pending, Tomb Raider will be released on Xbox 360, PlayStation 3, and PC.

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