More iPhone News: Duke Nukem 3D Coming Soon
I have no doubt that the iPhone is the hottest handheld this generation and is seriously damaging the PSP and DS’s sales thanks to gems like this coming out. MachineWorks Northwest is going to be releasing the 1996 PC gaming classic Duke Nukem 3D to the App Store soon and immediately I’ll have an urge […]
LucasArts Games on iPhone? Really?
Thanks to an interview with Lucas Arts CEO Darrell Rodriguez, Joystiq brings us news that all of the games listed in Gibbo’s post yesterday will be headed to the iPhone. Here’s the catch though, he couldn’t actually say that they were coming on the iPhone due to some stupid policy that Apple has about companies […]
Syphon Filter 5 and Socom 4?
Thanks to CVG for letting us know that the motion capture and facial motion capture firm PCB Productions has listed on its site that it is currently working on both SOCOM 4 and Syphon Filter 5. If you ask me, the PS3 could use another great first party IP to come out soon, and SF5 […]
New Section 8 Video Released
Thanks to our friends over at Destructoid for posting the newest video for SouthPeak’s Section 8. It’s looking pretty damned good.
Fallen Earth Trailer = Faptastic
I’m not normally a fan of MMOs, but I am really starting to dig the premise of this game. You see, Fallen Earth may just be the Fallout MMO that I’ve always wanted. No longer can you do stupid ass auto attacks or will it be set in a random-ass world that I care nothing […]
Xbox 360 Deal of the Week: N+
This week only, N+ can be had for 30% less than it costs normally (560 points vs 800 points). That means that you can pick up this awesome platformer for $7 instead of $10…or you can play it for free on the PC.
Namco/Bandai Has Monopoly on Dragon Ball Z Games
It’s about damn time that Atari lost that license, but I think that it’ll put Atari one step closer to being bought out by the massive Japanese corporation. Namco/Bandai now has the sole distribution/development rights to both the North American and Japan/Europe markets. They announced shortly after the license was acquired that they have 3 […]
Sony & The PSP Go, “We Meant To Do That!”
Mimicking Pee Wee Herman’s classic line, Naoya Matsui (head of product planning for Sony) claims that they were planning on having a non-UMD PSP come out BEFORE they even released the first PSP…the only thing holding them back was the lack of a decent digital distribution market. In an interview with GameBusiness.jp he states: “We’d […]
You Want Some Brutal Legend?
You get some Brutal Legend. Thanks IGN!
Concept Shots of Little Sisters in Bioshock 2
Yeah, they really haven’t changed that much since the original game, but for some reason whenever I see pictures like this…I feel a bit of sadness for the horribly misguided little sisters. I loved the first Bioshock so much because of moral ambiguity of whether you chose to save or harvest the little girls (I […]
Tekken 6: All Characters Available At Beginning
Yup, the big man overseeing Tekken 6 (Katsuhiro Harada) says that you’ll no longer have to beat the game with each character in order to unlock all of the game’s hidden and special characters. All of the game’s 40 characters will be available as soon as you hit the start button. “That’s kind of outdated […]
Red Steel 2 Wouldn’t Work Anywhere But Wii
In a Q&A session on the Ubisoft forums, Red Steel 2‘s Jason Vandenberghe (Creative Director) answered a pointed question to whether or not the company would look towards a multiplatform release. Red Steel 2 is Wii exclusive, and Wii MotionPlus exclusive. The core gameplay of intense, 1st-person swordplay simply doesn’t function the way we want […]
No More Heroes To Go Multiplatform?
If Goichi Suda gets his way, we’re sure it will. He stated recently on EDGE that No More Heroes will need to quit being a Wii exclusive if the series ever stands at becoming a franchise.
Microsoft, In Court Again…
Uh oh, you mean Microsoft CAN be sued successfully? Well at least that’s what Peter Hochstein and Jeffrey Tenenbaum are hoping. You see, when the two men dreamed up an idea for communicating to each other while playing the same game in different locations back in 1991, they quickly filed a patent for the idea. […]