Yeah…this is a great example of what happens when you try to make a balanced game that depicts both sides of a conflict, and actually forces you to think of your enemy of something more than just ‘nameless terrorist #6″, you get fired.
All because of Six Days in Fallujah not getting funded, the guys at Atomic Games have had to lay off everyone from their staff save for a near dozen at its North Carolina office.
According to an ‘unnamed source’ at IndustryGamers, the firm is “pretty much dead”. It’s too bad, I was actually saddened when I found out that SDiF didn’t get its funding and was cancelled after the firm stirred public opinion by telling the ‘insurgent’ side of the story of what transpired. It’s ok, we’ll all go back to thinking that we’re always in the right and back to FPSs that don’t make you think.
I sit upon my throne as the owner/shogun of this site, WatchPlayRead. But it wasn't always so. I too have had blogspots, I've done other community blogs, I've even written professionally for other sites out there...yet none of them provided the content I had a real passion for.
It is then that I became tired of being a small cog in a big machine, and of writing about nothing but game news after game news article and the periphery that comes from such schlock, like knowing who Michael Pachter and Bobby Kotick are.
I decided to start MediaWhoreNetwork.com and ran up my post count there for about 2 years, commenting about any and everything that I wanted to. I even started a weekly podcast that I feel has come into its own.
It wasn't until earlier this year that I realized that having the word "whore" in your URL might be a bit limiting to my potential audience. I then made the website and its branding move over to WatchPlayRead.com.