Ryan Thomason

We Got 5 Copies of the Advanced Dungeons & Dragons Reprint: Unearthed Arcana! (what to do, what to do…) [UPDATE]

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Just in case you lost your original or just want to have this special Premium Edition for your collection, we’ve got a copy for you!


Unearthed_Arcana_DnDWe’ll keep this simple, if you want to be one of the FIVE winners of this complete Premium Edition reprint that comes with gilded pages and includes errata published in Dragon Magazine, you have to do Two things.

1) Like us on Facebook or Twitter (See Subscribe buttons here on the right)

2) Tell us your favorite moment playing D&D with your friends (or enemies).

You can leave your story in the comments/reply here (be sure to fill out the “Email” field, or we won’t be able to contact you), or on any of our social media (#dndmemories @watchplayread for twitter entries! We’ll select at least ONE from there, more if they’re good); we just want to hear your stories and memories of playing D&D! The ones we like the most will be selected and we’ll contact you for your mailing address to ship this to you!

CONTEST ENDS: Monday, February 25th @ 5PM EST.

Valid for United States residents only, sorry, World.

ZEE WINNERS!

LostCrichton, SorcererBlob, Frank, Greenblob51 and @Coustain for Twitter! Congrats you guys! Keep your eyes peeled, we’re working on another awesome contest!

13 Responses to We Got 5 Copies of the Advanced Dungeons & Dragons Reprint: Unearthed Arcana! (what to do, what to do…) [UPDATE]

  1. LostCrichton February 20, 2013 at 13:07

    My favorite memories of playing D&D pretty much encompasses my entire middle school and high school experiences. That period of my life was devoted to all things D&D pretty much while growing up in a small town in Texas. I had video games and other avenues of entertainment but there was something about utilizing my imagination with my friends while playing D&D (even taking things from the table to my backyard during the weekend and running through the woods and countryside, totally immersing ourselves in characters and adventures.

  2. Toneman February 20, 2013 at 13:21

    I liked playing with LostCrichton because he did naughty things to a mermaid girl and we all just watched.

  3. Andrew February 20, 2013 at 13:21

    My favorite memories of D&D were when the rules would augment reality in the most unlikey ways. Especially in high school when the random encounter with a bully would happen. Happened to me once, guy pushes me to the floor and a few of my friends help me up. Bully says “roll for initiative”. The look on our faces was priceless.

  4. Sorcerer_Blob February 20, 2013 at 13:21

    My favorite memories of D&D come from a mega-dungeon that my group ran through once. We were the most inept set of adventurers this side of the Tomb of Horrors and it showed. One player someone got stuck playing the “rogue” character throughout the entirety of the dungeon despite many, many, many deaths.

    Around his fifth or sixth death, he decided to branch out from rogue and made a rogue-fighter. Scrounging around for names as he had exhausted many during this mega-dungeon, we all threw out suggestions and he settled on Duncan. A few Highlander jokes were made about him losing his head and we moved on. A few sessions later *it* happened. We ran into some Vargouilles, which are these floating head creatures with bat-wings where their ears should be. Duncan got smooched by one of these beasts (seriously, they kiss you, that’s their thing) and we watched as Duncan slowly started to turn into one of them over the course of a day. His ears grew large and scaly and his head slowly started to detach from his body. We had to kill him before he killed us and poor Duncan was beheaded before he had the chance to change. So much for Highlander jokes, right?

    Later in the same dungeon we ran into a large underground ocean (hey, it makes sense in context!) that was corrupted by demonic taint. Swimming in the ocean provided the chance for a character to become mutated. Some of these mutations were bad and some were good. Our DM read off the list randomly for us just for fun when one of my fellow players got an idea. A mutation was that you gained an extra set of arms and got extra attacks out of it. This player’s fighter already had a ton of attacks, but he had the bloodlust and wanted more. So even after we had cleared the ocean and never needed to go back in, he stalled the group and kept taking dips. Failing your save against the mutation caused you to lose Charisma, because hey, mutations are not pretty. He never got the extra arms, but he did randomly receive compound bug eyes and grasshopper legs before finally giving up on his dreams.

    The year and a half spent trekking through this mega-dungeon was a blast that was filled with countless character death, monster slayer, laughs, and all-around good times. Seeing characters get turned to stone, lit on fire and ignored by the rest of the party while they try to put it out, eaten by oozes. The list goes on and on and it goes down as the best experience I’ve ever had playing D&D.

  5. Greenblob51 February 20, 2013 at 17:16

    Definitely has to be when my friend (lets call him Bro ) was playing a catfolk. My second friend (Lets call him mate) was playing some human cleric, and decided to give the catfolk a ball of yarn and some catnip. Bro decides it is completely right to (IN PERSON!) walk over to Mate and start rubbing his head on him and purring. Thing is, Mate had a (IRL) bird on his shoulder… Bro ended up getting bird feces on his glasses

  6. Joseph February 20, 2013 at 17:32

    My favorite moment playing Dungeons and Dragons was when my Half-Orc Barbarian got cursed and had to wear a too-too with his armor. After I got cursed, my party had to sneak into this building, however the door was enchanted and you had to go through it backwards, however we tried things such as running into it, and sliding oil on the ground and trying to slide through it. Picturing a tall beefy Half-Orc in a too-too covered in oil and dust was great!

  7. Jonathan February 20, 2013 at 20:22

    Well, out of the last 5-6 years (has it really been that long?), there are only a few that stand out. But the one moment that I enjoyed the most happened just over a year ago. I had just reunited with one of my buddies from high school for the first time in about half a year. Excited, we tried our best to set up a session, but only managed to get another guy in, Max. It started out fairly simple: we were naive village-folk in a tiny world with only three villages (turns out we were trapped in some sort of artificial dimension). It was remarkably Giver-esque (if you’ve ever read that book), lacking violence, dangerous creatures, and even the words that we would use to call these things.

    And even though towards the end, we fought a pair of wolves and a giant spider, my favorite part of the entire 13-hour long session wasn’t when we slew the giant spider, successfully hid from the evil huntsmen, or even when we first found evidence of the conspiracy. What I enjoyed most was the beginning, interacting with the other village folk around me, getting into my character, stealing a few apples from the orchard one town over, exploring the woods past curfew…I could go on and on about the mundane activities Max and I went through, but to put it simply, the urgency I felt stealing those apples, desperately hoping that the farmer wouldn’t see me, was on a level I’d never reached through D&D or any other game before in all my years of senselessly killing orcs.

    The reason why this is my favorite moment is because it was something different. I’ve always had trouble getting into character, and thus, was always more into the crunch than the fluff. I liked optimizing my character and engaging in epic combat. But this time was different, I wasn’t some mighty warrior, cunning rogue, or master wizard; I was a scared boy discovering something terribly wrong. There were no superhuman feats of strength, nor were there any impressive demonstrations of bravery, skill, willpower, and whatnot; I don’t mean to be really corny, but there was a different sort of magic in the air that night.

  8. Mark Cronan February 21, 2013 at 13:55

    My favorite memory is the first time I played D&D. Around 1977 or so. Jewish overnight camp. My 7-8 year old self is high on a bunk bed, looking down at this crazy new game, with funny looking dice and figures. I listen to the story the DM is telling, and I am enthralled. I can change the story? On returning home, I begged my mom for the books. And read every word of them, over and over again.

  9. Frank February 21, 2013 at 14:00

    My favorite time playing DnD with my friends came as I was DMing a game. The heroes had climbed down the eye socket of a long dead gargantuan god, found a temple made of bone and sinew in tribute to The Goddess of Death, went inside and found an altar with a large bowl filled with viscous blood.

    The Rogue: I walk over to the bowl, waft it gently, stick my finger in the blood.. and taste it.

    DM: you taste it..?

    The Rogue: yes.

    DM: The bowl of blood in A TEMPLE OF BONE to the goddess of death inside the decaying SKULL OF A GOD… you taste it.

    The Rogue: yes, what is it like?

    DM: Well. (addressing players) Everyone hand me all of your dice.. I need to roll damage.

  10. Michael February 21, 2013 at 14:02

    Back in high school we had a group of 5 players, one of whom (we will call him Jeremy) always played characters with a VERY high sense of self-worth and leadership (you can read between the lines here). Lots of fun for me (as a DM) but Jeremy drove the party members nuts. So as a group effort they ceremoniously assassinated him and even ripped up his character sheet in front of him.

    Well, time goes by and Jeremy rejoins the group presumably as a Paladin, though unbeknownst to the party he was really an evil cleric. After a few adventures, Jeremy carefully plans for a barge to pick them up and carry them to the next adventure port some weeks distance. Once aboard, Jeremy casts “Cause Disease” and in a just a few weeks everyone is dead.

  11. Daniel Raynor February 21, 2013 at 14:06

    My main and pretty much only session of playing DnD, our party was full of less than savory characters. Power crazy, argumentative, suicidal. Often enough we fumbled, which in our house rules meant we typically hit ourselves. On the occasion when our barbarian fumbled he managed to get a crit, again specific to our way of playing and mortally injure himself. Otherwise they would kill, backstab and attack each other at the small provocation or just whenever they could. Our first session our rogue was killed by our sorcerer for going to unlock a chest in the middle of a fight. The sorcerer and the barbarian were the greatest rivals, they had an official death match once with the loser being resurrected without his memories.

    Through out the whole campaign my Shifter cleric did what I could to stop them from killing each other, either that or basically beating them down with the highest strength and armor in the party. Or the threat of not healing them. We served a evil god, doing whatever was his will. Eventually we were actually sent through a pathway to the astral plane. Can’t remember why exactly, this was our last session because our GM was leaving. So we were expecting a boss or something and the passage to the astral plane striped our party to half. We had an anticlimactic fight. Then our God told us not directly to fight to the last man for his favor. Typically you would expect the sorcerer to gladly fight, that was all he had been doing up to now. Instead I immediately went for the kill, didnt get it. Unfortunately my 25 AC and 20 strength didn’t count for the fact when you’re knocked down, metal armor conducts electricity very well so I got toasted.

  12. Nathaniel Borys February 21, 2013 at 14:22

    One of my favorite moments playing D&D was at first level using the old grease spell to make a steeply inclined tunnel too slick for the Orcs to chase us while the fighter and cleric found and pushed a larger boulder into place to send it tumbling down into the mass of Orcs that had been vainly trying to climb up to us just moments prior.

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