The Elder Scrolls V: Skyrim will be ‘mostly a DirectX 9 game’
Before you PC gamers out there give yourselves nosebleeds from cringing so violently upon reading that, Todd Howard explains some details as to why this may be a good thing for everyone. Hint: PC mods possibly getting released on consoles? Awesome.
Bethesda’s Todd Howard spoke a little bit with Eurogamer about what differences gamers will see between the PC and console versions of Skyrim. Howard basically said there won’t be huge differences between the versions of the game and the PC version “scales up in all the ways you would expect” and further stated, “We author our art really high res. There are little things we do with all of our games on the PC. With the PC the texture sizes are going to be as big as you want to make them, and you can pump the resolution up, obviously.” Howard went on to say they weren’t using all of the fancy bells and whistles of DirectX 11 like the shaders, but that isn’t to say they don’t want to use DirectX 11 features in the future.
Sounds like fairly standard PC and console comparison talk, but what’s really cool, is what Howard had to say to Edge recently. It sounds like the decision to make the game more in line with DirectX 9 will benefit console gamers in the long run. According to Edge, Howard stated the creation tools will only be available for the PC, but the content created by the tools also work on the console version. “It works on all the consoles,” Howard said. He also went on to say this:
“As far as the 360 and PS3, right now there’s not an avenue for us to make that available, but we’d very much like to find a way. We have talked to Microsoft and Sony, and so there’s a chance it might happen one day, [but] I don’t see it happening for release.”
“We’d like to see it happen, because it works, it’s how we made the game. I think it’s something really cool about what we do, but 90 per cent of our audience is on the consoles, so 90 per cent of our audience can’t even see this thing. So if we can solve that we’d like to.”
Sounds good to me! Skyrim is going to be my personal Game of the Year, without a doubt. I still play Oblivion to this day and can’t wait to see what Bethesda gets done as far as bringing user-generated content to consoles goes. There are so many cool Oblivion mods for the PC… I’d like to experience at least a few of the most popular ones this time around. My fingers are crossed.