Alan Smithee

Guild Wars 2 @ GDC

Guild Wars 2 @ GDC

Considering the game still has a release date of “when it’s ready”, the folks at NCsoft have decided to tease us even harder with gameplay footage of both the Guardian and Theif character archetypes…and I have to say, it’s starting to look like one hell of a game.

 Alan Smithee

Legend of Zelda: Skyward Sword – GDC Trailer

Legend of Zelda: Skyward Sword – GDC Trailer

I hate to be ‘that guy’ but I haven’t enjoyed a Legend of Zelda game since Minish Cap. I can only hope that Nintendo turns the series back to more of that style with their newest version of the Link rescue Zelda series in Skyward Sword.

 Ryan Wilson

Liveblog: GDC/IGF Award Ceremony

Liveblog: GDC/IGF Award Ceremony

Want up to the minute updates on the Game Developers Choice Awards and Independent Games Festival Awards cermonies? Then point your browsers to this article.

 

Playstation Home v1.5 aiming to bring users ‘high quality’ games

Playstation Home v1.5 aiming to bring users ‘high quality’ games

In some GDC news, Sony has announced some new features that will be introduced in the next Playstation Home update.

 Alan Smithee

PlayStation Move: I’m Sold

PlayStation Move: I’m Sold

It’s funny how someone showing a tech demo can excite me to the point where I’m ready to whip out the credit card and lay money down on a product that hasn’t been proven. It was that way with the Wii, and the original Eyetoy, now it seems that I’m going to be doing the […]

 Alan Smithee

PlayStation Move = Arc?

PlayStation Move = Arc?

You must have seen them by now, the PlayStation Arc controllers that look like a cross between a Wiimote and a sex toy. The EyeToy mandatory motion sensing peripherals are probably going to be a big topic for the Sony presentation at GDC tonight when the company is set to stream their keynote over Ustream.

 Alan Smithee

Deus Ex 3 – No Longer Rumor

Deus Ex 3 – No Longer Rumor

The online listing for GDC this year just let a cat out of the bag for Eidos. The lecture titled, “Creating a Unique Visual Direction: The Successes and Failures of Creating a Near-Future Cyberpunk Setting with a Renaissance Twist in Deus Ex 3” should pretty much kill any speculation on whether or not there is […]