Semi-New Review: Shadow Complex
Mix 2 cups Metroid, 1 cup Castlevania: Symphony of the Night, 2 tbsp Metal Gear, sprinkle in a dash of Orson Scott Card. Cook at 375 til modern and golden. Garnish with awesome.
Shadow Complex is an amazing game by Chair Entertainment and Epic Games that just gets sweeter when you realize you only would pay 1200 MSP on the Xbox Live Arcade for it normally. That’s only $15. And if you are really broke, they put it on sale every once in a while.
As my intro suggested, the makers of this game were heavily influenced by Metroid and Castlevania: Symphony of the Night. The game is a 2D side-scroller where you explore through an extensive map and slowly get powerups/equipment to allow further exploration. One interesting change to the 2D concept is that the game is actually still 3D, but it utilizes a side scrolling view. So even though you can only run along the 2D plane, the enemies can be in the background and still be fighting you. They call it a 2.5D angle. The controls to shoot into the background take a little getting used to, but it makes for much more realism. You can actually sneak by many guys using ducts, alternate paths, or if they are looking the other way, just walking right past them. When you sneak up on an individual, you can even pull a melee attack which pulls the camera into the 3D realm and allows you to see the takedown animation.
The story was written by Peter David and follows alongside with the book Empire by Orson Scott Card. The game starts with you spelunking with your girl in a cave you found. Unfortunately, this cave happens to be one of the entrances to a secret facility of soldiers with futuristic high level tech. So now you have to rescue your girl who has now been taken hostage and take down the organization, Metal Gear style.