PlayStation Move Will Dominate the Motion Controlled Future
You may scoff at me right now when I say grandiose statements like the one titling this article, but I firmly believe that neither Nintendo or Xbox 360’s controllers have it just right. They’re close, and in the business of motion controls, there is no cigar for those who finish second.
I speak only of who is going to have the better tech here, not actual sales numbers because we all know that Wii took those figures and fucking ran away and married it and had 17 children…3 of which survived.
But I do think that the Sony method of motion control will be the best of the three and let me tell you why. It does what both competing systems can do but also none of it. Ok, follow me here for a second. There are games currently out for the PS3 that will get PlayStation Move patches that will allow for motion controlling, like Heavy Rain.
That’s not the only one, in the list of games hitting the PSMove this fall and next year, you’ll notice some pretty controller heavy games there:
So to explain myself a little better, you have MS Kinect, which uses a camera to make your body the controller…that’s all well and good, but what about games that require button presses, like if you were to shoot a gun? There’s nothing on your body that Kinect could pick up that would simulate a trigger pull.
The Wii, you bastard…you do an approimate simulation of motion control, and only with the 1:1 movement add-on do you actually do something that PS Move does out of the box…but you still don’t know depth, Move does and not all the games on the system will attempt to shoe-horn in motion controls, you can have controller only games too.
I guess it boils down to me putting money down on a PlayStation Move next time I’m at GameStop because it seems that Sony will be doing what Nintendo and Xbox won’t…giving me something I actually want.