Ryan Wilson

Dear Nintendo, Stop Being Afraid of New IPs

Decrease Font Size Increase Font Size Text Size Print This Page

(Note: This information came from an originally Japanese article, translated by Google Translate, and interpreted to the best of my ability.)

Kirby’s Epic Yarn looks amazing, there is no doubt in my mind about that, but I’ve always felt like there was something off with the title. Kirby seemed to have traded his assimilating appetite for a yarn whip this time around, turning him into a cute Indiana Jones…and it kind of bothered me. Well, imagine my surprise when I found out today that Kirby wasn’t even the original protagonist!

In the most recent Iwata Asks, an interview series between developers and Nintendo CEO Satoru Iwata, it was learned that Good-Feel, the team behind Kirby’s Epic Yarn, never intended to have Kirby play a part in the title. The original working title was actually Keito no Fluff (or Fluff’s Yarn) starring, you guessed it, a brand new character named Fluff. Unable to make deadlines for its original Gamecube release, development switched over to the Wii. In 2009, Nintendo approached them about making the title into a Kirby game, as the model they used for Fluff looked somewhat ‘Kirby’-ish already. Obviously Meta-Knight and King Dedede will soon shortly follow.

The question I have is this: why is Nintendo so adamant on keeping old characters alive, even if it means completely changing their mechanics in doing so? I mean, they gave Captain Olimar from Pikmin a chance and the games still turned out successful, why not do the same with Fluff? Still, it’s the closest I’ve seen out of Nintendo that vaguely represents anything original, so it still has my money.

The entire Iwata Asks can be found HERE (Warning: Japanese)

Leave us a Comment