Alan Smithee

Claptrap’s New Robot Revolution – Review

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As one of the site’s Borderlands experts, I feel that I have a bit of responsibility for selling this DLC to the rest of you out there in WPR land. I mean, I like to think that many of you fine readers and podcast listeners have heard how much I truly loved this game and took a chance on trying it out for yourselves.

I hope that you do take the chance to read this before you make any brash decisions on picking up the DLC for the game…unless you picked up the Game of the Year edition.

Coming from the guy who has picked up all 4 pieces of DLC for this game, I can honestly say that 50% of them are worth your time and money. Claptrap’s New Robot Revolution is one of the half that is…but just barely. Let me explain.

It’s not a bad game expansion by any means, and this is from the guy who admittedly pissed away a few bucks on horse armor in Oblivion. I just have a few issues with the length and variety versus the payoff.

I’ve got a pretty buff level 61 Lilith character who has torn up everything on Pandora (besides Clawmerax, because I don’t feel like fucking with the fight right now) on both Playthrough 1 and Playthrough 2. I have nearly given up on the second Playthrough a few times only because of the ridiculous amount of ammunition that it took when fighting skags and the Crimson Lance assholes.

So now you know how I’m approaching this DLC, as a badass character who expects it to be a bit of a challenge. I have to say that on my playthrough of New Robot Revolution, I breezed through it in one sitting of about 3 hours. Now three hours isn’t bad for the $10 I spent on it, but it’s nowhere near as engrossing as the General Knoxx expansion. In fact, if I had to chart where this expansion falls on my MUST HAVE DLC list for Borderlands, it will fall squarely in second place, see chart below:

1st Place – The Secret Armory of General Knoxx
2nd Place – Claptrap’s New Robot Revolution
3rd Place – The Zombie Island of Dr. Ned
4th Place – Mad Moxxi’s Underdome Riot

There are all sorts of new locations for our treasure hunters to traipse through and they are pretty well varied, I just didn’t quite enjoy it. It’s kinda cool to see what all sorts of creatures look like when re-animated with claptrap brains and components, but only just. I know that it took tons of work for the people at Gearbox to create the new environments and characters (just look at the 2 gig download to be sure), but it’s a bit too little too late.

It was neat to see General Knoxx back once again for another boss fight as well as Commandant Steele only because she acknowledges the giant hole left in her midsection by the vault creature, but it’s not really epic like you hope it’d be. Really, it’s almost as if they’ve essentially run out of ideas and quests for you to run and are just having you repeat older ones that are devoid of depth.

For example you are given a whole round of fetch-quests by Dr. Patricia Tannis that involves you picking up a component from a dispatched Claptrap. Not too hard but when you have to do this for 5, then 50, then 100, and finally for 150 parts, it’s fucking retarded.

I did enjoy the actual meat of this DLC which is the head honcho (presumably) of Hyperion corporation, Mr. Blake, who has arrived on Pandora to help put down the revolution which could make the company look bad, and ultimately hurt the bottom end…and if its one thing I’ve learned about post-apocalyptic future corporations is that you never mess with their profits. The actual final mission is great due to the final showdown in an all too familiar place (think beginning of the game) where you see the death of a character that you’d never expect, almost have to say that it’s worth the price of admission to have the final battle with INAC (Interplanetary Ninja Assassin Claptrap).

I haven’t received any real awesome weapons to compare to the ones that I currently carry in my inventory, so the benefit for this DLC to me is that it is a great playground to help my character hit the new cap of 69 (snicker). This gives me 8 more levels to hit before I can safely put this game to bed.

I’ve really enjoyed my time with this game, but I honestly think that it’s time for Gearbox to make a new game that can rival the awesomeness that was Borderlands. Borderlands 2 anyone?!?

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